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Turn Order

Warfare Phase

  1. Resolve combat rolls between opposing Armies
  1. Resolve Sieges

Economy Phase

  1. Calculate total Resource production (Base & Special)
  1. Calculate total amount lost to Upkeep (Base & Special)
  1. Calculate available Resources for the turn
  1. Spend Resources on Economic Actions

    ⭕ Economic Actions (Costs 🪙 🪵 🌾)

    • Construct Building
    • Demolish building

Diplomacy Phase

  1. Spend Influence to take Political or Military actions

    ⭕ Military Action (Costs 💠)

    • Muster an Army
    • Disband an Army
    • Issue Orders

    ⭕ Political Actions (Costs 💠)

    • Send Message
    • Send Reply
    • Draft Treaty
    • Sign Treaty
    • Renounce Treaty
    • Offer Exchange
    • Accept Exchange
    • Announce Assembly

End of Turn

  1. New Year:
    1. Garrisons replenish.
    1. Defeated Armies return to Realm with their remaining Might
  1. Available Resources for the turn are reset to 0